I want to import an animated character and a camera into sequencer to create a “shot”. It is exported from Maya. I export the camera from Maya as an .fbx and import it into the sequencer. The animated character I import into the scene as an .fbx then bring it into the sequencer. The problem is the initial positions of the camera or the character are not in the correct place. The character is not in frame. How do I import the character and camera with the proper coordinates so that the character is composed in frame as it is in Maya?