Imported Blender Armature Messing Up

I’m trying to import a mesh with armature and animation from Blender to UE4. Everything looks and functions great on Blender, but the mesh shows up twisted in UE4. I’ve attached links to my Blender file and a screenshot of its UE4 import. Please let me know how to solve this issue. Thanks in advance :slight_smile:

Please let me know if there is an issue accessing these files.

What version of blender do you have? and what are your fbx export settings?

I have version 2.76 of Blender I think. Here are pictures of my FBX export settings:

try the latest 2.78a, there has been changes to how blender uses fbx

Ok thanks, I’ll try it out.