Imported assets come with huge statis meshes

Hey forum.

So I’m kind of new to using the UE, but I feel like I’m getting the hang of it. Now I’ve started building this house and the starter content just isn’t going to cut it for the interior design. Thus I started looking for some models online to import as assets into the UE. I found a bunch, yet every single model I import comes with either a huge platform the model I need stands on, or a half-pipe behind the model. I assume this is for creating screenshots of the model? Anyhow, I need to get rid of these unnecessary parts of the statis mesh, but I don’t know how. Can someone explain to me how I can get rid of a large, useless part of a model using the UE?


Best regards, Thecutkiller.

You need to open the files in a 3D program like 3ds Max, Maya, or Blender and then export it back to UE4. Blender is free.

Thanks a lot. Pretty sure I’d bever have found that out myself.