Hi. When I’m trying to import my asset (3D townhouse made in Blender 4.5.1) to Unreal Engine 5 (5.6.1) it loses details and there is some texture problems/missing eg. blue solid color instead of blue brick texture (material editor shows material properly). All textures backed, uv unwrapper, modifiers applied and exported from Blender as a .FBX file. Re-importing back to Blender works fine, there are only problems in UE5.
Screenshots (UE5 upper; Blender below):
Also brick material in material editor: