Imported asset looks like a low poly model in UE 5.2

I had exported from Maya with settings “smooth groups” as requested by UE, tried .obj and .fbx the issue now is that the imported mesh looks like a low poly model. any possible solution please?.

A picture might help :slight_smile:

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try selecting the edges and use “soften / harden edges” :
image

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Good morning, I had reseted the import module in UE 5.2 now the model imports fine, my model is composed of several objects I had noticed that 2 of the elements the top and bottom ornaments (1 and 2 highlighted in the screen capture) are rotated in the oposite direction the text imports fine, any idea or solution please?.

I greatly appreciate your help @BIGTIMEMASTER @ClockworkOcean