I have created hand keyed animations for the Echo character. This is a Unreal Engine character with a control rig. I have created these animations by using a level sequence for each. I have not found clear information as to how to incorporate these level sequence animations into a locomotion system for the character. What is the set of steps that should be used to create a set of state machines and a locomotion system for this set of lever sequence animations? I am using UE 5.2