Import unreal ready 3d models into deployed unreal-app // UE5

Hi,
I am new to Unreal and need to know if it is possible to import unreal ready 3d models into a deployed unreal-project. We want to import 3d models into a deployed unreal-app, so that we don’t need to deploy it every time we want to bring new models to the configurator.
I hope the problem ist clear and somebody can help me with this question.
Thank you!

You can write c++ code to do it, or use a plugin such as the link below (you would need to create a pak file with the new models in it)

Thank you for the quick reply. If we import the new models via C++ code, does the file also have to be *.pak ?

It’s been about 6 years since I’ve worked with dynamic pak loading but I do seem to remember being able to load individual files without a pak - there may have been a kludge to get it to work though…