Basically, on Linux, installing UE5 without using a (WINE) Epic Games Launcher, there is no option to import assets from the Marketplace (at least as far as I know).
So here I find this to be an issue that blocks content reuse and progress on some new features in my project (since it’s reasonable, I’d like to create demos without having to deal with building everything from scratch).
Hoping a solution is found.
Cheers!