Import type-defining class from DLL

Hello.


I’m trying to use a dll library which define a complex system of nested classes, used for storing information and eventually serialize it as a text file.


Hence I need to import the class as something like a variable type in order to use it in blueprint.

I tried to follow this tutorial but it doesn’t apply to my case.


https://unreal.gg-labs.com/wiki-archives/devops/linking-dlls