Hello! In Unreal Engine 4 we could easy set the Import Translation and then hit Reimport.
This made it super easy to import obj models as they are super small and angled at a 90 degree.
But in unreal engine 5 this seams to be gone? So now i have to import all my models in to blender and try different sizes and reimnport to unreal engine, it takes for ever!
Why cant i set the translation for an object in ue5 like i could in ue4?
Thanks!