Import skeletal mesh problem

HI, Good afternoon, I’m brasilian and have a problem in my skeletal mesh, I made this in blender, when I will import this to unreal engine 5, send me a error: erro gato

error translated: “several roots are found in the bone hierarchy. Only single root bones are accepted”

This mensage is translate for portuguese to english by google translate…

But I have images of the error, If someone can help me, How to solve this in blender or in unreal?

Thank’s all


a really old set of videos for getting stuff from blender into UE_4 , but should still be the same for UE_5