Import PNG heightmap from render target, UE4.23+

I am building research software with UE 4.25 and one piece of functionality I would like to implement is to allow the user to upload a heightmap as a PNG image file and have it be rendered as a landscape during runtime.

With the most current version of Unreal Engine, is it possible to do such a thing?

I know that versions before UE4.23 had a blueprint function called “Landscape Import Heightmap from Render Target”, but what from I can tell that function has been removed for UE4.23+

If a similar function is not available in UE4.25, I would appreciate any advice on how to render a landscape from a PNG heightmap with the functions available in the most current version.

Thanks!

Trying to resurrect this thread cause this is what I’ve been looking for all week. Have you found an alternative? I’m working in UE 5.0, and I’ll I want to do is to change the relief of my landscape during play either by loading a new heightmap, using a BP brush, or (ideally) using an render target with procedural noise.