Hello.
Regarde l’image et la façon dont la brique fonctionne. Les joints, la matière, etc. en gros « boucler » c’est avoir une correspondance entre la gauche, la droite, le bas et le haut afin que la copie de l’image (son changement d’échelle, etc.) donne l’aspect de la brique de gauche et pas celle de droite.
https://twinmotionhelp.epicgames.com/s/article/Create-a-PBR-material-in-Twinmotion?language=en_US
Etc…(^_-).
Cordialement.
K
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Hello.
Look at the picture and how the brick works. Joints, material, etc. basically “looping” means having a correspondence between left, right, bottom and top so that the copy of the image (its change of scale, etc.) gives the appearance of the brick on the left and not the one on the right.
https://twinmotionhelp.epicgames.com/s/article/Create-a-PBR-material-in-Twinmotion?language=en_US
https://www.twinmotion.com/en-US/docs/2023.1/UsingTwinmotion/bringing-a-scene-to-life/working-with-materials-in-twinmotion/physically-based-materials
Etc…(^_-).
Sincerely.
K
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