I would like to know if there is a way to tag or import all meshes in a scene from max using the datasmith plugin directly as level architecture so LOD are automatically generated ?
Otherwise is there a way to set up parameters in the confi file datasmith ini ?
Same question for collisions. i would like all objects to be considered a simple collision objects but those with a custom UCX.
The idea is to put an automation and not edit single mesh settings in UE.