hi
I try to load the OBJ file i created by using reality capture in 3ds max, but obviously the thing showing in 3ds max not even close to what i created.
I tried many time, all obj file come a big block.
Anybody know the right way of loading Reality Capture OBJ file in 3DS MX software?
Thanks
Hi Nan Sun
Can you post some screenshots from RC ? As you have mentioned, it looks different from the 3ds max viewport…
for_f.png
I render it with composite 4 views. and you can see, the top two are totally normal, but the below two are not.
Hi Nan Sun
Create a RECONSTRUCTION REGION ( in the RECONSTRUCTION ribbon, sets proper scale around a reconstructed region) and use the FILTERING tool to remove the data that you do not need.
Next time set the RECONSTRUCTION REGION to define the area which needs to be reconstructed, so you will not need to use so much filtering for the unwanted geometry later…