I am pretty new to UE4 and have 2 main questions. I designed an UI in Photoshop and sliced all elements and saved them as .png-file.
After uploading them via drag and drop to my project I have to save them as textures.
In the “Designer” I am using an image-object and link my created textures (.png pictures) to it and set the option “Size to content”.
However, I noticed that the size is much smaller than in photoshop although the dimension for x and y are the same. This drives me really crazy…
2nd question: I created an image for a button and wanted to add a text to it. There is a green box around my text. I am using the font size 12 and the text is much smaller than the green box around it. I am not able to make the green box smaller and after dragging the text on my button, the size of the button is messing around because the green box seems to be too big.
Sorry for my bad English but I hope you can understand and help me - would be really nice!