I made a cube with morph targets like the one in this tutorial
I got the morphing animation working in Blender just like in the video, I even exported to FBX by selecting the FBX 6.1 ASCII option and selecting the mesh only like in the video, but when I import it in Unreal Engine I don’t even get the “Import Morph Targets” option.
Same problem here. If anyone can throw here a guide on how to import Morph Targets that would be amazing. I’ve been trying for hours nothing seems to work. I see no helpful documentation.