Import Mograph Animation from C4Dto UE4

Hello, I have a problem, I want to have an animated curb chain as “Skeletal Mesh” in the Unreal Engine4.


The problem is that when I export it as a normal FBX I keep every chain link as a single Skeletal Mesh like here →
I hope somebody can help me. I’m starting to despair. Isn’t there the same option when importing as Skeletal Mesh as with Static Mesh “Combine Meshes”? When i import it with Unreal Datasmith for C4D than it works but i have the Animation only in a Sequenzer
and not in a Skeletal Mesh…:C