Import models from Turbosquid, it's possible?

Hello everyone, i’ve a a question… i’m interested in buying some models from Turbosquid but before i buy it i wanna be sure it’s possible import them… :rolleyes:
Models are like this:
(interior)

Thanks. (sorry for my bad english but i’m

I think with Datasmith you should be able to import those scenes no problem. I haven’t used Datasmith personally, but that’s what it is for, importing scenes from 3DS Max into UE4.

Maybe start here: https://docs.unrealengine.com/en-us/…4ForEnterprise

Edit: Actually it just dawned on me that you may not be importing from 3DS Max, you did say Turbosquid after all. I just assumed you might have 3DS Max already. If you do have it, and Turbosquid also provides scene files (which I believe are .Max files), you can load the scene and then import into UE4 using datasmith. If all you get from the Turbosquid are the individual geometry files (probably .FBX), you can import the geometry into UE4 no problem, but Vray materials will not work in Unreal Engine. You can however recreate the materials in Unreal Material Editor as V-ray is now available for Unreal Engine.

I think with Datasmith you should be able to import those scenes no problem. I haven’t used Datasmith personally, but that’s what it is for, importing scenes from 3DS Max into UE4.

Maybe start here: https://docs.unrealengine.com/en-us/…4ForEnterprise

Edit: Actually it just dawned on me that you may not be importing from 3DS Max, you did say Turbosquid after all. I just assumed you might have 3DS Max already. If you do have it, and Turbosquid also provides scene files (which I believe are .Max files), you can load the scene and then import into UE4 using datasmith. If all you get from the Turbosquid are the individual geometry files (probably .FBX), you can import the geometry into UE4 no problem, but Vray materials will not work in Unreal Engine. You can however recreate the materials in Unreal Material Editor as V-ray is now available for Unreal Engine.
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Thanks… so i don’t have problems with this formats, right? It says FBX too.

Yes that format should work fine.