Hello.
I’m leaving a post because I have another question.
This is a question related to the import model and Texture Reproduction function.
I didn’t like Mesh in the model I was working on, so after I did the export model
After modifying Geometry in Blender,
I’m back with the ‘Import Model’ function.
However, unlike usual, there was one strange thing.
Before that, when there was a similar situation, after I took the model that modified Geometry by using the ‘Impoet Model’
I did ‘Bake’ the original texture by ‘Texture Reproduction’.
But today, I didn’t do “Texture Reproduction” separately, but the texture was applied.
Even if you look at the detailed options in the import model, there was nothing related to automatic ‘Bake’.
Before that, I did a separate “Texture Reproduction” but am I wrong to remember?
Or is it newly changed through the patch?
If it’s newly patched and the function has changed, can I specify that the texture is not automatically baked?
- Draft (Solid)
- Draft (Sweet)
- Edit (Solid)
- Edit (Sweet)