Funny: I got the same error… after reloading the project the editor managed to accept the uassets.
Truth is: I have no idea whats going on with those. Just put them in the directory and fire your project new.
Funny: I got the same error… after reloading the project the editor managed to accept the uassets.
Truth is: I have no idea whats going on with those. Just put them in the directory and fire your project new.