Import from


I have a model (obj) which renders good in 3DS MAX but when i import it in UE it looses many of it’s colors (turns black and plastic-like).
How can that be? I made it in reality capture (exported to sketchfab).

See pics:

This is the good result in 3DS MAX:
compare the table (with the monk)
render 3ds max.jpg

This is the results in UE:

You can download the model here:


You just need to set up your material properly, it has settings in there for things like specularity and roughness.

Thanks, i did that and it looks so much better now. That was the problem.
Have nice day