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Hi,

I have a model (obj) which renders good in 3DS MAX but when i import it in UE it looses many of it’s colors (turns black and plastic-like).
How can that be? I made it in reality capture (exported to sketchfab).

See pics:

This is the good result in 3DS MAX:
compare the table (with the monk)
d6c8e083471548e788d6434e02226150139ea8c5.jpeg

This is the results in UE:
6e61ccfa4be73ee79ce5ad0aaceb91dfdbb1088d.jpeg

You can download the model here:

Greetings
Felix

You just need to set up your material properly, it has settings in there for things like specularity and roughness.

Thanks, i did that and it looks so much better now. That was the problem.
Have nice day