Hi,
For some reason I can’t get the Import File as Texture 2D node to work.
I implemented a way to download files from my AWSW s3 storage to a folder I created inside the save folder of the project. The download is successful and I can see the images being downloaded to the folder when it happens. From there I’m trying to use the Import File as Texture 2D to import these images and use them on runtime, but it doesn’t work. I verified the path (file name) and it’s the right path. I tried to use the Download Image node instead (while adding file:/// at the beginning of the path) and it always fails (even if I copy-paste a path to a local image file on my pc).
Anyone knows what might be the problem?
I usually just drag and drop image files into the editor and that seems to workout fine.
DRag and drop the image. Also I dont know if spaces in the directory may cause troubles
I need to do this on runitme though…
No spaces in the path name.