I would like to import an FBX terrain model with 100 textures that automatically transform into 100 materials. I would like the specular to be 0 automatically. Alternatively, assign specular 0 once created like Property Matrix style.
I would like to import an FBX terrain model with 100 textures that automatically transform into 100 materials. I would like the specular to be 0 automatically. Alternatively, assign specular 0 once created like Property Matrix style.