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Import fbx from blender hides half the faces

Im trying to import a sword from blender into UE4, but it keeps removing alot of the faces when i paste it.
This is how it’s supposed to look (In blender)
92bbc6a1814ff17221f02111bd28ddcdc5c92f10.png

But this is how it looks in UE4 after Importing
581fec325f276c9eab1c2d4b8026164979d1a6bc.jpeg

And these are my import settings
ee3094bcdd2bc3845a536a500e58b06d9fbfefc1.jpeg

Im new to UE4 so im trying to figure out what im doing wrong.

Make sure to flip your normals -> http://blenderartists.org/forum/showthread.php?6298-My-mesh-is-black-Flip-Normals :slight_smile:
Select the faces -> space bar -> flip normals