Import fbx from blender hides half the faces

Im trying to import a sword from blender into UE4, but it keeps removing alot of the faces when i paste it.
This is how it’s supposed to look (In blender)

But this is how it looks in UE4 after Importing

And these are my import settings

Im new to UE4 so im trying to figure out what im doing wrong.

Make sure to flip your normals -> :///forum/showthread.php?6298-My-mesh-is-black-Flip-Normals :slight_smile:
Select the faces -> space bar -> flip normals