Import / Export .blend (Blender) files with a plugin for UE4

Wait, where did this information come from?

Import/export chain for belnder–>UE4 is 2…4 weeks job, maybe a bit extra time on top of that if you want it to also fully/properly support skeletal animations and not just meshes. Maintenance after that is slightly different story, because developer would need to chase everchanging blender api.

The best bet would be to attempt to hire someone. There shoudl be at least 5 people on forums with sufficient skill to do that, that includes me. I also planned looking into the export plugin myself, but I’m not sure if I’ll get to that in foreseeable future due to the amount of stuff I need to do.