The tittle does not do justice to my question so allow me elaborate.
Here’s what I want to do:
-
Import an animated scene from Daz3D: props, models, animations as well as an animated camera as well as frame rate.
-
Make them all either pitch black.
-
Add particle effects.
-
Render the animation as image sequence where particles play out and are properly obscured by the props if they get behind something.
-
Use outside software to layer the particle render frames with my animation frames.
I once tried it long ago but faced difficulties. Namely:
-
FBX Camera not importing properly.
-
Couldn’t figure out how to make imported things pitch black.
If anyone could provide me with a step-by-step tutorial or point me towards someone who could teach me how to do this (willing to pay if needed) then I’d greatly appreciate it.