I am trying to import a camera from 3DS Max to Unreal. It’s an orthographic camera with an animated FOV. The camera seems to come into unreal fine and it has its animation for transform and rotation, but I can’t get the animated FOV to come in. Also, the camera comes in as a cinematic camera, which as far as I can tell can’t do orthographic. I have tried Datasmith and FBX exports. Does anyone have any suggestions for how I can get an orthographic camera with animated FOV into Unreal without having to reanimate in Unreal? Thanks in advance.