Hi everyone,
I try to import from MAYA an **HIGH SKELETAL MESH RESOLUTION + ANIMATION inside ue4.14 ** but without sucess:
Methode 1:
a. First i import a skeletal mesh from DAZ studio inside MAYA 2016. I tried within FBX or DAE (That works better)
b. Inside MAYA, the mesh and the animtion are imported sucessfully.
c. I apply the SMOOTH (mesh/smooth) to a mesh in order to obtain a best resolution.
d. Next i export to UE4 (within FBX) but “without surprise”, the mesh is low resolution inside UE4 (UE said that no smoothing group was found)
** Methode 2:**
a. I create a LOD group inside MAYA (all is ok)
b. I smooth one copy of the LOD group (in order to have a best resolution)
c. I export the LOD group to UE4 (FBX)
d. UE4 accept to import the mesh but not the skeletal. (if i choose the skeletal it brings a CRASH inside UE4)
e. The mesh is perfectly high resolution. But i can’t import ANIMATION…
Methode 3 :
a. Inside MAYA, i tried to generate a LOD GROUP
b. But i did not success to import the smoothing group (only one time, bit i don’t know how!)
**I tried: **
GAME EXPORTER
FBX: 2012-2013-2014-2017
I tried to import with or without normal-tangent -binormal , lightmap option (import FBX UE4 option) etc.
To convert the mesh
Nothing works really:
**I never have at the same time: **
HIGH SKELETAL MESH RESOLUTION + ANIMATION
I searched for hours and hours wihtin google, forum… I discovered that others met the same problem.
They sometime solved it (or believed to solve) I hope the solution is basic - imagining that it exoists an issue…!
In advance i sincerly thanks you for your help or advices.
David.