Import 3d models during game runtime

Hello Everyone,

I would like to create an interactive game where the player is able to upload 3d models and it gets imported to the scene. Is it possible during runtime of the game after packaging? If not is this possible in UE5? Is there any hacks where I can give a player the option to import custom objects?

#4-21
Thank you,

I think you’d need to do it with “procedural” meshes, and fill in the mesh data yourself. You can probably use RMC GitHub - TriAxis-Games/RealtimeMeshComponent: Unreal Engine 4 plugin component for rendering runtime generated content. to create the meshes, and load in the actual data using something like assimp GitHub - assimp/assimp: The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.