Implimenting a Roll animation

Hello,

I’m in bit of a pickle, I’m trying to create a roll animation that will transition back into my run animation after I swipe down using my mouse. (I’m using the mobile package, and a endless runner blueprint type of project). The objective of this topic is to understand the event graph blueprints when using swipe controls to create a animation and back to its original state. (I.E, Swipe Up to Jump). BELOW ARE THE SCREENSHOTS I’ve taken from my animation blueprint.

Thank you for your contribution

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