UFUNCTION(BlueprintPure, meta = (DisplayName = “DLC 1”, CompactNodeTitle = “DLC1”, Category = Game))
static bool BIsDlcInstalled( AppId_t appID );
and
bool AGameMode_DLC::BIsDlcInstalled(AppId_t appID)
{
return true;
}
UFUNCTION(BlueprintPure, meta = (DisplayName = “DLC 1”, CompactNodeTitle = “DLC1”, Category = Game))
static bool BIsDlcInstalled( AppId_t appID );
and
bool AGameMode_DLC::BIsDlcInstalled(AppId_t appID)
{
return true;
}