Hey there, I’m working on a game where the core mechanic is the player being able to teleport a short distance in a 3D environment.
I’ve tried having the player teleport to the location of a fired projectile, as well as teleporting a fixed amount of units in the direction the player is facing, and I have not been able to get either to work. Could anybody give me some guidance? I am still new to Unreal and am not very familiar with all the nodes and options in Blueprints. Any help would be appreciated!
Thanks in advance