Hi,
Currently, I’m working on multiplayer game and got some issues with moving object in multiplayer. Now my character can pick up an object and move it (like in half-life or the Finals - holding it in the air in front) the problem is - it (movement and picking up) doesn’t replicate to other clients.
I’m trying to change the location of the object via set target location
function, maybe It’s not appropriate
plz help im noobie
I tried to achieve the task with the help of this video - https://www.youtube.com/watch?v=_UhdhIF_pMI
Here’s the blueprints:
pickup logic - Pickup system.png - Google Drive
mouse movement - mouse-movement.png - Google Drive