Firstly, apologies if this is posted in the wrong section. Please move it or direct me if I’ve put this in the wrong place!
So, I’m very new to Unreal Engine 4 but I’ve been fiddling around with it for the past few months, familiarising myself with creating blueprints and the very basics of C++ in the context of UE4 (I’ve programmed in C++ before, so not entirely new to it!). As part of my final year project in university, I’ve been tasked the implementation of a crowd simulator called Menge (linked with this post).
My supervisor is being very vague about how to integrate it, but keeps implying it’s possible with some simple C++, so I’m assuming it’s possible. Can anyone give me any pointers and tips on where to start off? Any help would be incredibly appreciated. Thanks!