Implementing Blueprint visual scripting as a visual scripting in game

I want to make a game in which I want to Implement a blueprint-like visual scripting inside of our game. Is there a way to use blueprints inside of our game?

seems some one did that.
i see a video which show the blueprint inside the 3d world of the game.
and u can control the character to connect blueprint.

Hey there @drgghost1! Welcome to the community! So without a TON of messing with the source and knowledge of engine programming, you’ll be making more of a facsimile of the system.

However someone had already done all of this and has a repo here:

It’s decently old so you’d likely have to update it to run more modern versions, but this could show you a good first step!

Thank you :slight_smile: