I want to make a game in which I want to Implement a blueprint-like visual scripting inside of our game. Is there a way to use blueprints inside of our game?
seems some one did that.
i see a video which show the blueprint inside the 3d world of the game.
and u can control the character to connect blueprint.
Hey there @drgghost1! Welcome to the community! So without a TON of messing with the source and knowledge of engine programming, you’ll be making more of a facsimile of the system.
However someone had already done all of this and has a repo here:
It’s decently old so you’d likely have to update it to run more modern versions, but this could show you a good first step!
Thank you