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Implementing Audio

Hi,
we’ve just released a book - ‘Game Audio Implementation: A practical guide using the Unreal Engine’.
http://www.gameaudioimplementation.com/

Alongside the book are 12 game levels built in UE4 which you can download from the website, so if you can’t buy the book just now you can still hopefully learn a lot from having a poke around to see how things are working. Hope some of you find it useful,

R.