I’m trying to implement logic like in this gif:
But unfortunate I can not apply this to a character class
I tried to follow this manual: https://www.youtube.com/watch?v=LwnDh8u5sGU
But stacked after creating of the Flesh Component, I tried to make skeleton of my own, create all 1 by 1 but for some reasons I can not apply it to the Paper Character.
Maybe there are simpler way to add such a physic interaction?