Implement HTTPS Request on UE 4.20

hello everybody! I recently approached unreal; I am a computer science student with more experience on high-level languages ​​rather than c ++. I managed to implement a client in http using the class in: Engine\Source\Runtime\Online\HTTP(engine version 4.20.3), but I would need to update it at https. Can I ask you some advice and explanation on what should I do? thank you for your attention.

There’s no need to do anything differently, just pass it a https:// url and it will handle the rest.

Understood, Tnx! :slight_smile: