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Fully control your landscape material height blending
A drop-in replacement for Landscape Layer Blend, Advanced Landscape Layer Blend adds an additional blend type to achieve drastically better landscape material blends that compare heights between layers. Retains all of the performance benefits and features while expanding height blend control for any project.
Advanced Landscape Layer Blend is a plugin that adds a material expression similar to Landscape Layer Blend with added functionality for more control over how landscape layers blend with each other. Height blending is properly compared between layers, and weightmaps gradually expose more from the height value instead of simply multiplying the weightmap with the height.
Included material and advanced functions
Includes a template landscape material, packed with advanced features and the perfect starting point for any project. Designed to fully support both nanite displacement and non-nanite virtual heightfield meshes to accommodate any project, all the way down to mobile and simplified landscape systems. Made for deep customization and filled with optimization settings, ready for shipping products.
Also comes with material functions for advanced features such as angle-corrected pixel depth offset, sand/snow glint, cheaper texture bombing, and virtual texture supported distance blending. Each material function is designed as drop-in nodes for easy implementation in any material, and with performance considerations to control the cost.
Flexible implementation
Build off of the included landscape material, or simply swap in the Advanced Landscape Layer Blend into your existing material and expand your control over height blending. Drop your textures into the template material and begin adjusting settings or add the included material functions to your own materials to build the features you need. Advanced Landscape Layer Blend supports all of the blend types of the original, allowing you to pick and choose how you want each layer to behave.
Performance oriented
Virtually no performance overhead compared to the original Landscape Layer Blend expression, despite adding proper height comparisons and deeper blending control. When using legacy blend types the original code is used, giving perfect parity to older implementations.
The template material also comes packed with performance options, allowing you to choose the features you want at the cost you can support. From RVT support to per-layer feature controls, the material gives you the flexibility you need.