I have a Galaga clone that I’m making. No matter what I do, the character does not move. The player character has to move up/down/left/right without the impacts of gravity. I’m trying to find out why the character isn’t moving at all, despite including mapping context and input actions for movement. I’ve included the screenshots below. I don’t know if it’s an IMC or IA problem or something else entirely.
The cast to the controller might be failing because of the order things are loaded. Try putting a delay at the start of beginplay or write it like this;
Hi there, that did not work. Is there anything else I could try? I appreciate your help on this :))
Start the game in editor and use the console command, “Showdebug EnhancedInput”. This will tell you what inputs are loaded, the name of the player controller using them, and what pawn is being possessed by the controller. This is usually the best way to figure out why inputs are not working.
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