Images not right during recording game play

The two attached images show what is happening. The recording starts out fine but after moving around, it seems as if the light build gets lost or something. These are two consecutive frames. One good and then the recording starts to look wrong. It is fine during normal playback.


If I do it as a separate process it works ok.

Texture streaming problem! Increase streaming pool or disable texture streaming by adding this launch command : -notexturestreaming