So I’m trying to get a bunch of images to play in sequence in engine. So far, I’ve got a media texture and player set up on a plane in a test level. All works like a charm. The thing is, when I tell the image sequence where the first sequence in the path is located, it only grabs a fraction of the images in the folder and it grabs them in reverse, kind of. The shots play in order, but the order of the shots are backwards. Moreover, it doesn’t play the first set of shots at all. Out of like 30 frames, it grabs 10. Any help here would be appreciated.