I’m using an image sequence in one of my widgets (done by this tutorial: Play an Image Sequence | Unreal Engine Documentation ).
But when i package the game for shipping, the image sequence isn’t working anymore cause of the absolut file path for the images (Number 6 in the tutorial).
Is there a way to fix this?
So I found a solution to this.
The issue was simply because the image sequence media player doesn’t work in Android. Luckily it was easy to rebuild it. I found a cheap plugin where you could put a sequence of images into a widget and read the images from an array and create a very basic playback system from there.
I am probably shouting into the void at this point but maybe someone in the future can use this.