HI guys, I want to create a hologram that appears when i reach a certain area of my VR scene. I have a image sequence of a girl speaking about 200 frames. I know how to set up a hologramic like material i nunreal.
My plan was to apply that material to a plane, make it appear when i reach the place.
I just realized I don’t know if I can assign texture sequences inside materials in unreal.
can this be done ? if not how would i get this done ?