Image overlay help

Hi,

I’m trying to figure out how to use the below image as an overlay and how can I have two views like how Nintendo games work on the Nintendo DS. For example, I want the main view to be on the bottom screen and the minimap to be on the top.

To make an image overlay you just make a widget blueprint that contains the image, and add it to the player viewport.

To make the game actually draw (overlay) on top of this image, you can still use a widget blueprint, but you would then need two cameras that render-to-texture (each to a separate texture) and then you’d map those render target textures as sub-widgets that you position on top of this image.

BTW: To actually ship a game using this image, you will need permission from Nintendo, because the design of the DS handheld console is covered by a copyright they hold.

Thanks for the help!

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.