Hi,
I’m trying to figure out how to use the below image as an overlay and how can I have two views like how Nintendo games work on the Nintendo DS. For example, I want the main view to be on the bottom screen and the minimap to be on the top.
Hi,
I’m trying to figure out how to use the below image as an overlay and how can I have two views like how Nintendo games work on the Nintendo DS. For example, I want the main view to be on the bottom screen and the minimap to be on the top.
To make an image overlay you just make a widget blueprint that contains the image, and add it to the player viewport.
To make the game actually draw (overlay) on top of this image, you can still use a widget blueprint, but you would then need two cameras that render-to-texture (each to a separate texture) and then you’d map those render target textures as sub-widgets that you position on top of this image.
BTW: To actually ship a game using this image, you will need permission from Nintendo, because the design of the DS handheld console is covered by a copyright they hold.
Thanks for the help!
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