In the past I have used image layers for texturing lidar data and it’s allowed me to remove unwanted parts of the scanner image ( erasing people and vehicles). With Reality scan it seems to render the alpha channel as black instead of not using that part of the image. Did image layers alpha change?
Hello @LRewerts1
Do you mean the 2D view of the mask or that that the render is on mesh? Can you show some image what are you getting?
Hi, do you have also the mask layer in your dataset?
The provided screen shot shows texture layer:
and therefore the black part of the view is considered as a colored one, not the mask. To use masks, you need to have separated mask layer.