tekifuta/IM4U at 4 (github.com)
The IM4U plugin is an engine that allows models with .pmx extensions used in MMD software to be imported into the Unreal engine.
I used this plugin to import one MMD 3D model into UE4.
However, the character’s mesh is loaded normally, but the character’s texture is not applied normally.
(PMXediter, a program used when you want to modify MMD 3D models.)
The normal printed version is like the picture.
So while looking for the cause, I found a strange thing.
when I highlight this material, it shows up normally.
However, if I single out/highlight other materials, no meshes are visible.
In my opinion, there is something wrong with IM4U’s loading process… or it seems that the related settings need to be changed…
What should I do?
[IM4U Github Issue]( The Model was loaded successfully, but there seems to be a problem with the Material. · Issue #6 · tekifuta/IM4U (github.com))
I first asked about this issue through a Github issue,
There are few people watching, so I’m going to ask a question through the forum.