I'm working on Multiplayer Character Spawning. Could you check if this is correct?

I’d like to explain something with an example, so please let me know if this is correct.

Let’s use two people, John and Jane, as an example.

CBP_SandboxCharacter0 is John’s character in the game world, and CBP_SandboxCharacter1 is Jane’s character in the game world.

If my assumption is correct…

CBP_SandboxCharacter0 (Client, spawned): John’s character on John’s screen.

CBP_SandboxCharacter0 (Server, spawned): John’s character on the server.

CBP_SandboxCharacter1 (Server, spawned): Jane’s character on the server.

CBP_SandboxCharacter1 (Client, spawned): Jane’s character on John’s screen.

CBP_SandboxCharacter0 (Client 1, spawned): John’s character on Jane’s screen.

CBP_SandboxCharacter1 (Client 1, spawned): Jane’s character on Jane’s screen.

Is this correct?