I'm wondering how to animate lights like this?

hello guys i found this video very interesting for me as an architect and interior designer and i just want to know
how to achieve this kind of animation for the light sequence around the lounge area in this video

thank you :slight_smile:

I was doing some flickering lights for my game and its all done in blueprints so maybe its all scripted in the video u shell check on youtube how to manipulate with lights and such. Its hard to get help in here this days

Maybe just create a second UV channel on your light meshes, and lay them all out into a line. Then you can pan a texture through their UV space that boosts the emissive value. You can run more complex textures through for more interesting effects.

Script + emissive material - theyโ€™re not casting any light.